int SetWindowRgn( HWND hWnd, HRGN hRgn, BOOL bRedraw ); |
BOOL CRgn::CreateEllipticRgn( int x1, int y1, int x2, int y2 ); 創(chuàng)建圓形或橢圓形“region”。 BOOL CRgn::CreateRoundRectRgn( int x1, int y1, int x2, int y2, int x3, int y3 ); 創(chuàng)建圓角矩形“region”。 BOOL CRgn::CreatePolygonRgn( LPPOINT lpPoints, int nCount, int nMode ); 創(chuàng)建多邊形“region”。 |
BOOL CTestDlg::OnInitDialog() { CDialog::OnInitDialog(); ... CRgn rgn; rgn. CreateEllipticRgn(0,0,200,100); SetWindowRgn(rgn,TRUE); } |
![]() 圖一 橢圓窗體效果圖 |
int CDC::SetBkMode( int nBkMode ); |
BOOL CDC::EndPath( ); |
HRGN PathToRegion( HDC hdc ); |
void CTestDlg::OnTest() { HRGN wndRgn; CClientDC dc(this); CFont mFont; if (dc.m_hDC!=NULL) { VERIFY(mFont.CreateFont(200, 50, 0, 0, FW_HEAVY, TRUE, FALSE, 0, ANSI_CHARSET, OUT_DEFAULT_PRECIS, CLIP_DEFAULT_PRECIS, DEFAULT_QUALITY, DEFAULT_PITCH | FF_SWISS, "宋體")); //開始記錄窗體輪廓路徑 dc.BeginPath(); //設(shè)置背景為透明模式,這句話是必須有的。 dc.SetBkMode(TRANSPARENT); CFont * pOldFont; pOldFont = dc.SelectObject( &mFont ); dc.TextOut(0, 0, "Hello"); //結(jié)束記錄窗體輪廓路徑 dc.SelectObject( pOldFont ); dc.EndPath(); //把所記錄的路徑轉(zhuǎn)化為窗體輪廓句柄 wndRgn = ::PathToRegion(dc.m_hDC); //賦予窗體指定的輪廓形狀 this->SetWindowRgn(wndRgn, TRUE); } } |
![]() 圖二 hello形狀的窗體效果圖 |
void SetupRegion( CDC *pDC, //窗體的DC指針 CBitmap &cBitmap, //含有窗體形狀的位圖對(duì)象 COLORREF TransColor //透明色 ) { CDC memDC; //創(chuàng)建與傳入DC兼容的臨時(shí)DC memDC.CreateCompatibleDC(pDC); CBitmap *pOldMemBmp=NULL; //將位圖選入臨時(shí)DC pOldMemBmp=memDC.SelectObject(&cBitmap); CRgn wndRgn; //創(chuàng)建總的窗體區(qū)域,初始region為0 wndRgn.CreateRectRgn(0,0,0,0); BITMAP bit; cBitmap.GetBitmap (&bit);//取得位圖參數(shù),這里要用到位圖的長和寬 int y; for(y=0;y<=bit.bmHeight ;y++) { CRgn rgnTemp; //保存臨時(shí)region int iX = 0; do { //跳過透明色找到下一個(gè)非透明色的點(diǎn). while (iX <= bit.bmWidth && memDC.GetPixel(iX, y) == TransColor) iX++; //記住這個(gè)起始點(diǎn) int iLeftX = iX; //尋找下個(gè)透明色的點(diǎn) while (iX <= bit.bmWidth && memDC.GetPixel(iX, y) != TransColor) ++iX; //創(chuàng)建一個(gè)包含起點(diǎn)與重點(diǎn)間高為1像素的臨時(shí)“region” rgnTemp.CreateRectRgn(iLeftX, y, iX, y+1); //合并到主"region". wndRgn.CombineRgn(&wndRgn, &rgnTemp, RGN_OR); //刪除臨時(shí)"region",否則下次創(chuàng)建時(shí)和出錯(cuò) rgnTemp.DeleteObject(); }while(iX GetWindow(); pWnd->SetWindowRgn(wndRgn,TRUE); pWnd->SetForegroundWindow(); } |
![]() 圖三 根據(jù)位圖和位圖中的透明色創(chuàng)建的窗體效果圖 |